Friday, October 31, 2014

WOW TellMeWhen import strings overview 6.0

All the following links are WOD 6.0 ready!
Paladin: Retribution and Protection (6.0 video)
Death Knight: Blood, Unholy, 2H/DW Frost
Warrior: Fury and Protection
Warlock: Destro & Demonology
Mage: Frost and Arcane
The next links still have MOP screenshots, but updated 6.0 info and strings:
Rogue: Assassination and Combat
Shaman: Elemental and Enhancement
I'm still leveling a Hunter, and may use my 90-boost on a Priest, but I don't have max-level setups for them yet or in the near future.

General info about my TellMeWhen setup across all toons
The main goal of these TellMeWhen icons is to be aware of the most important information while being able to focus on the gameplay and action. So you're not staring at action bars so much, as it's bad for your health in raids, dungeons and PVP!

How to import:
Just copy the text-string you can find at the bottom of each post, ingame, open TellMeWhen with /tmw and in the window at the bottom there's a text-box, paste the string there and on the right-hand side choose import from string.
You'll import my entire setup, but don't worry it's easy to remove, edit and add other stuff to it.

The general setup is this:
There is always a Left, Center and Right ability icon. These show the most important DPS abilities for your class so you can make well timed decisions, using only one or two icons was too limited. Usually this consists of DOTs to apply, Heavy Hitters and other rotational abilities.
Sometimes Meta-Icons are used that contain more than one ability in the same spot (A Meta-Icon links several Icons in an order).
DPS and Defensive Cooldowns (based on a health %) and some Utility abilities are given a separate icon usually to the left or right of the Center Icon.

Some filler abilities without a cooldown don't have an icon if that's the ability you use when no icons are showing for that spec. For example: Frostbolt, Arcane Blast, Devastate, Lightning Bolt (Ele), etc.

Abilities that have short cooldowns are tracked though, for example Bloodthirst, Crusader Strike so you hit them each time they're available. 

To the left and right of my action bars are two icons each that track stuff like DOTs, Debuffs and Buffs. Sometimes there are smaller ones above them that track more of the same, this was necessary for specs like Brewmaster and Windwalker Monk which have a bit more to track.
Over my Chatwindow is usually a wrong/missing Stance/Shield/Aura/etc icon. You'll only see it if you need to take action, once you do, the icon is gone again.

Here's a 6.0 Paladin video to show it in action:

Other general information:

  • If you have any spec of the setup I'm sharing, regardless of what tree you use for them, they will work.
  • Every link above has screenshots of what to expect, some (pally, dk, monk) have youtube videos showing how they work.
  • You can edit or delete the TMW icons or groups that are not useful to you. Most groups are named for the spec and function so it's not that hard to find your way.
  • You can move or swap icons by dragging them with right-click to another place in another or newly created TellMeWhen row/column.
  • The most important icons have the Activation border (a yellow glowing line), others don't. This is configured in the Events tab, so you can edit that and enable or disable them to your own liking.
  • Some abilities are configured through conditions to only show for a Raid boss or if your target is PVP flagged (like DPS cooldowns.) 
  • If you don't understand the functioning of an icon, check its config and its conditions page. It's generally a good idea to check the conditions of everything.
  • My setup is used mostly for solo play, Heroic Dungeons, LFR and PVP Battlegrounds, you may need to adjust some icons accordingly if you prefer other modes of play.
  • If you have any questions I'd be happy to help, or you can go to the Curse page of Tellmewhen, the addon author Cybelors is very helpful though he gets a lot of questions so try asking me first here.
  • There's a Heroism/TimeWarp/Ancient Hysteria/Bloodust icon at the top for most specs (Not sure if Bloodlust is included for all specs as the majority of toons are Alliance) 
  • Most DOTs will have the icon to reapply it with whatever ability does that following the 1/3-time reapply without a loss rule they've applied in WOD. (All HOTs and DOTs can be reapplied at 1/3 of their duration, the remaining time will be added to the new DOT.)
  • Most situational abilities that "require" an icon like Purges, Soothes, Spellsteals, Cleanses, Purifications, Detoxes etc are also included, above the PVP bars left and right.
  • There are PVP  icons at the left (Debuffs on you - like when you're slowed/rooted, and silenced) and right (Buffs like immunities like Divine Shield and Deterrence - so you can pick another target - and Debuffs on target) and PVP CC bar (On you) in the center above your character (to add to or replace the standard Blizzard one, mine shows the exact spell used in case you want to learn more about other classes or know what class is CC'ing you).
  • Why am I still using action bars? I tried hiding them and using a minimalistic UI but I found in the heat of PVP battle or Raid phases it was more useful to have my 3 Bartender action bars (Razer Naga/Logitech G600 3x12=36 hotkeys with shift and control modifiers) visible with OmniCC cooldowns at a glance for optimal reaction speed. In the chaos I just didn't know what to do without a complete overview of my abilities ;p.
  • I also use Raven to still track buffs and debuffs on player and target frames and on Blizzard's default spot. Knowledge is power!
  • A list of my addons used can be found at the bottom of this post here.
  • BOOM! That's Abominable!

    That's Abominable! Great quest in Icecrown, where you blow up an Abomination. At first I couldn't figure out how to do it, turned out my Pet Bar wasn't enabled on my Druid! Don't ask me why but I got it in my head to quest out the Icecrown zone. I remember being slightly scared to quest there with my feathery Moonkin main back in the WOTLK days haha.

    Naga Mirror Images!

    Don't mind the DPS there, I was still rocking a 463 staff in that raid :P
    But how cool are Naga Mirror Images!? I love the Illusion glyph ability.

    Rogue Glyph of Disguise Taunka Dance

    TellMeWhen Addon setup for Brewmaster & Windwalker Monk 6.0

    info & string updated for WOD 6.0 (vids & screenshots are from MOP though)

    Sharing my Tellmewhen configuration setup for my Brewmaster & Windwalker Monk. Tellmewhen is a great addon similar to Power Auras and Weak Auras, these 2 addons didn't work well for me at MOP release (auras disappearing out the config, either not working in combat or making it so you could not edit them again, ever :p, not really functional.) so I had to swap and I never looked back. Many thanks to the very awesome project manager Cybeloras for all his help! The import string is at the end of this post.

    Update: The screenshots & videos for Windwalker and Brewmaster in action are from MOP, but the string and info are for 6.0.

    Brewmaster has been updated from MOP to make you Purify even at a Light Stagger since that's a thing now, unfortunately. Almost all defensive cooldowns are included so you see what to press without having to think too much. Left: Jab, Center: Chi finishers, Right: Blackout Kick.
    Buffs and debuffs at the bottom. Left of the Center Icon there's the Defensive CD button and I've included almost all of them.

    Below you can see it in action, I use a 3 icon setup for all my chars one on the left (Eye icon, Tiger Palm), the right (Leg Sweep, Rising Sun Kick and for BM: Breath of Fire) and the hard hitters in the center - for the Monk though, these are the chi building abilities and Fists of Fury (unhighlighted when off cd, highlighted when 3 chi are available). Left of the Center icon is a cooldown button. To the right of the center button are situational abilities: Leg Sweep and Touch of Death.

    Near the action bars are 4 icons, 2 on each sides, used for buffs and debuffs. It's the most ridiculous on BM tank and has about 8 icons used there to make the complicated buff & debuff management a bit easier.

    Here's the MOP Windwalker setup in action on Youtube video:

    Next is the MOP Brewmaster setup:

    Here is the profile import string, to import it, type "/tmw options" to open the config and copy paste this wall of text below into the text box at the bottom of the Tellmewhen window and click Import - From String. Hope you enjoy the TMW addon and these icons help you in setting up your own UI!

    Updated for 6.0

    Balance and Feral Druid TellMeWhen import strings 6.0

    updated for WOD 6.0 (MOP screenshots though)

    These screenshots are still from MOP, I'll update them soon. The string and info is new though.
    It will tell you when to cast Starsurge (now Center Icon, instead of left like in screenshot) to get Lunar/Solar Empowerment, it will always show wether to cast Wrath (right side) or Starfire (left side), when Empowered they will glow and show stacks remaining. Starfall will show separately with charges.
    When you are missing a Moonfire or Sunfire, you'll see the one you can cast at the left bottom above the Moonfire tracker, an icon will also show when you have the instant-dmg buff for them so you can choose wether to cast it again (you'll have to with Sunfire).
    Good luck playing this abomination of a changed Eclipse system, ugh I hate it. It's like Eclipse on rails and it's often quite painful in PVP and Raids when you have such little control over wether you're in Solar or Lunar.

    Feral will show you when to use your 5 CP's on what, and everything else. It will track all your buffs and debuffs. Rake Left, Center Finishers, Shred on right. Buffs and Dots at the bottom.